Rainbow Six; Europe PC; Log in/Register . ESL Pro League Season 12, Season 12 . Out of these 4 teams, Renegades looks strong from the beginning. See prize distribution, attending teams, brackets and much more! RERUN offline Huya #479361 cn LIVE offline Huya #479361 sw LIVE! This season was also the fourth tournament of the Intel Grand Slam Season 2. The world's 24 best teams will fight for the Pro League Championship in another 4-week long season this fall! On Brazilian turf, Sao Paulo housed 12 of the most dangerous teams from Europe and North America for Season 4 of the ESL Pro League Finals in 2016. Group A. After a record-breaking season in March, ESL Pro League is looking to return on September 2nd for its 12th season. Established in 1997, we're proud to be the home to those who love competitive gaming. Tournaments . This S-Tier tournament took place from Sep 02 to Oct 11 2020 featuring 24 teams competing over a total prize pool of $750,000 USD. 4. Closed matches: 14 (8-2-4) Europe (Online) Event Details. The ESL Pro League Season 12 Europe came to its final stage where we saw Astralis defeating Natus Vincere 3-2 in the best of 5 series where Natus Vincere already had 1 map advantage due to coming from the upper bracket. Heroic 0-2 Astralis. cn LIVE! ESL Pro League Season 12 Europe esports tournament information: Premier tier, dates from 01-09-2020 to 04-10-2020, CS:GO Game, $450000 prize pool, 16 teams attending, winners - ESL Pro League0, ESL Pro League1, ESL Pro League2. ", https://liquipedia.net/counterstrike/index.php?title=ESL/Pro_League/Season_12&oldid=1797541. Counter-Strike: Global Offensive. ESL Pro League Season 12: Asia is an online Asian tournament organized by ESL. Play-offs will be in a double-elimination format. Day 14, Wednesday. ESL Pro League CS:GO Season 12 Season 12. With that said, let us take a look at the eight teams who made it out of the Groups. Regular Season. Europe ESL Pro League S12 Match results, calendar, VODs, stream, team rosters, schedules Regular Season. Discussion | Esports. Discussion | Esports. Type Online. Statistics of matches, teams, languages and platforms. Sorting. Discussion | Esports. Similar to the SA division, the Oceania only has 4 teams competing in the ESL Pro League Season 12. On Brazilian turf, Sao Paulo housed 12 of the most dangerous teams from Europe and North America for Season 4 of the ESL Pro League Finals in 2016. ESL Pro League Season 12: Europe prize pool and BLAST Premier points (Listed payouts for eliminated teams include base prize plus a $4,000 bonus for every group-stage win. The best teams from every group will participate in the main stage. replay | Rainbow Six Europe PC Rainbow Six: Siege (PC) Major Challenger League Empire vs .ENCE (2018-11-08_175151_1601449879_1846723442.zip) 6.6 / 10 Jump To Day. Rules . Posted by. Visit our event page for ESL Pro League Season 12 Europe Qualifier to get a complete overview of the teams attending the event. PROUD PARTNER OF ESL PRO LEAGUE SEASON 12. Event Europe North America South America Oceania Asia. In 251 d. Playoffs. Round-robin Bo3 Premier Tier. ESL Pro League Season 12 is an offline Maltese tournament organized by ESL. ESL Pro League Season 14 Malta $750,000 Prize Pool. ESL Pro League Season 12 Europe . For the upcoming Season 12 of ESL Pro League, GamingMalta will continue to be an official partner helping us to deliver the best quality and most exciting broadcasts for fans at home. ESL Pro League Season 12 Europe 进行中. Any matchup that fits one or more of the criteria set in the filter will feature in the today's matches column. It's time to put the verkkars back on, wind up the siima, and dust the mattos, since CS:GO returns this week with ESL Pro League Season 12! Group A. Teams from North America, Europe, APAC, and CIS will have the opportunity to battle it out during online competition to become the top team in their region. 4.2k. Astralis vs Heroic / ESL Pro League Season 12: Europe - Quarter-Final / Post-Match Discussion. News Matches Results Events. 9 7 4 7 5. See prize distribution, attending teams, brackets and much more! Help: Counter-Strike ESL Pro League - Season 12 2020 scoreboard offers scores, upcoming matches, Counter-Strike ESL Pro League - Season 12 2020 final results and match details. Downloads. Full information about ESL Pro League Season 12 CS:GO. The European competition for ESL Pro League Season 11 is currently taking place. The 12th season of ESL Pro League CS:GO will start tomorrow in both Europe and North.. Complete overview of ESL Pro League Season 12 Europe here. Close. This B-Tier tournament took place from Sep 21 to Oct 06 2020 featuring 4 teams competing over a total prize pool of $25,000 USD. Help; Forum; Search; R6 (PC) ESL Pro League Season 3 Europe. Posted by. Leagues & tournaments ESL R6 (PC) Pro League Season 10 2019 - Europe ESL R6 (PC) Pro League Season 10 2019 - Europe: 3. October 11, 2020 League of Legends. The ESL Pro League presents an exciting opportunity to engage players and fans around the world and Euronics are a perfect fit to be an official partner ESL Pro League Season 12” said Stephan Schroeder, SVP Global Brand Partnerships EMEA at ESL. ESL Pro League Season 12 CS:GO • 2020-09-02 - 0000-00-00 • $750000. The ESL Pro League Season 12 Europe came to its final stage where we saw Astralis defeating Natus Vincere 3-2 in the best of 5 series where Natus Vincere already had 1 map advantage due to coming from the upper bracket. 26 days ago. The regular season started on April 12, 2019 and ended in June 2019. Complete overview of ESL Pro League Season 12 Europe Qualifier here. 1.7k. Ongoing Tournaments Show all . Group B. When and where will match Complexity – Spirit? From there, the top four teams will be invited to compete in front of a live audience at the MGA Grand Finals at the ESL Pro League Season 12 … Finished Upcoming. Regular Season Playoffs. Natus Vincere vs Astralis / ESL Pro League Season 12: Europe - Grand-Final / Post-Match Discussion. This qualifier took place from Jun 11 to Jun 19 2020 featuring 12 teams. 21 days ago. ESL Pro League Season 12 - Information, Schedule & Discussion For spoiler-free CS:GO VoDs check out EventVoDs Join the subreddit Discord server by clicking the link in the sidebar! Detailed viewers statistics of ESL Pro League Season 11 Europe, Europe, Counter-Strike: Global Offensive. M2 | device - 1vs2 clutch (CT - pre-plant situation) to secure the map victory for Astralis, Astralis reverse-sweep NAVI to claim ESL Pro League S12 title, Astralis get revenge on Heroic to book ESL Pro League final spot, Astralis beat mousesports to set up rematch with Heroic, NAVI stop Heroic's hot streak as electronic puts up career-high performance, move on to EPL grand final, mousesports knock out BIG in ESL Pro League S12, Astralis defeat Complexity to continue lower-bracket run in ESL Pro League S12, Heroic overrun BIG to reach ESL Pro League S12 upper-bracket final, Natus Vincere send Complexity to ESL Pro League Season 12 Europe lower bracket, Heroic breeze past Astralis; advance to ESL Pro League S12 upper-bracket semi-final, ESL Pro League S12 Europe playoffs Fantasy game live with prizes, ESL Pro League Season 12 Europe group stage comes to an end, G2 out of ESL Pro League playoff race after four straight losses, Show your support for HLTV with our HLTV t-shirt, Optimized to keep you up to date on the go, Welcome deposit bonus up to 130€ Promocode - HLTV*, - 1vs2 clutch (CT - pre-plant situation) to secure the map victory for Astralis, 's 1vs3 clutch attempt is denied by the final CT (, ) in the post-plant situation to secure the tournament victory for Astralis, - 3 P250 kills (2 HS) on the Long offensive (pistol round), - 1vs2 TEC9 clutch (T - post-plant situation), - 3 kills (2 AWP, TEC9) on the bombsite A offensive to set Natus Vincere on tournament point, (T) uses an enemy smoke to his advantage to get 2 quick TEC9 kills on the bombsite B bomb plant defense (2vs3 situation) and secure the round win for Astralis, - 1vs2 clutch (CT - bomb planted after 1 clutch kill), - 3 AWP kills on the bombsite B defense (finishing frags), - 3 quick M4A4 kills on the bombsite A defense to secure the map victory for Natus VIncere, - 4 AK kills (2 HS) on the bombsite B offensive (from an initial 3vs5 situation - including 1vs1 post-plant clutch), -4 kills (Glock, 3 P2000 HS) on the bombsite B offensive (pistol round) - Part 2 - 3/4 frags - including REPLAY, - 3 AK kills (2 HS) on the bombsite B offensive (2vs3 situation), -4 kills (Glock, 3 P2000 HS) on the bombsite B offensive (pistol round) - Part 1 - 1/4 frags, (T) cleans out the rotating force with 4 kills (3 MAC10 HS, CZ75A), - quick 1vs2 clutch (CT - post-plant situation), - 1vs2 clutch (CT - post-plant situation), - 3 AK HS kills on the bombsite B defense (2vs3 situation), - 3 M4A4 kills on the Ivy defense (2vs3 situation), - 4 Deagle kills (3 HS) on the bombsite A defense, - 4 kills (2 M4A4, 2 TEC9) on the defense (finishing frags - clean round - vs buy) to secure the map victory for Astralis, - 4 kills (2 Glock, 2 USP-S) on the bombsite A offensive (pistol round), 's 1vs3 clutch attempt (T - post-plant situation) is denied by the final CT (, ) to secure the pistol round win for Heroic, - 4 kills (3 AUG, Deagle HS) on the bombsite A defense (finishing frags - clean round), - 4 M4A4 killls on the bombsite A defense, - 1vs2 clutch (T - post-plant situation) to set mousesports on map point, - 3 quick AK kills (2 HS) on the bombsite B defense (different aiming angles), - 3 quick M4A4 kills on the bombsite B defense, - 1vs3 clutch (T - bomb planted after 2 clutch kills), (45 HP) - 3 quick M4A4 kills on the bombsite B defense (initial frags), - 4 M4A4 kills on the Ramp defense (vs mostly pistols), 's 1vs3 clutch attempt (T - 47 HP - post-plant situation) is denied by the final CT (, - 1vs2 clutch (CT - pre-plant situation) to set Natus Vincere on match point, - 1vs2 AWP clutch (T - post-plant situation), - 3 M4A4 kills on the defense (including 1st person perspective REPLAY), - 1vs4 AWP clutch (CT - post-plant situation), - 3 AK kills on the Yard defense (vs mostly pistols), - 3 M4A4 kills on the Mid push (initial frags), - 1vs2 clutch (T - bomb planted after 1 clutch kill), - 4 AK kills on the bombsite B defense (vs mostly pistols), - 3 quick AK kills on the bombsite A offensive (initial frags), - 1vs4 clutch (CT - pre-plant situation - second half pistol round), - 4 kills (3 HS) on the Ramp defense (initial frags), - 3 effortless Deagle HS kills on the bombsite A defense (initial frags - including 1st person perspective REPLAY), - 1vs2 clutch (CT - bomb planted after 1 clutch kill) in the following round, - 3 AK HS kills on the bombsite A offensive, 's 1vs3 clutch attempt (CT - post-plant situation) is denied by the final T (TeSeS) to secure the match victory for Heroic, - 3 quick M4A4 kills (2 HS) on the bombsite B defense (initial frags), - 1vs2 MP9 clutch (CT - post-plant situation), - 3 quick AK kills on the bombsite A defense (2vs5 situation), - 4 USP-S HS kills on the Yard defense (initial frags - pistol round) - Part 1 - 3/4 frags, - 4 quick AK kills (2 HS) on the bombsite A defense (initial frags), - 4 USP-S HS kills on the Yard defense (initial frags - pistol round) - Part 2 - 1/4 frags - including REPLAY, - 3 M4A4 kills (2 HS) on the bombsite A defense, - 4 quick Famas kills on the bombsite B defense (clean round - anti-eco), - 1vs3 clutch (T - bomb planted after 2 clutch kills) to nullify, - 4 Glock kills (2 HS) on the bombsite B offensive (pistol round), (CT - 8 HP) - 4 Deagle kills (3 HS) on the Lobby Room to Outside flank (3vs5 situation), (2 HP) - 1vs2 clutch (T - post-plant situation) to secure the match victory for Heroic, - 3 AK kills on the defense to secure a comfortable map victory for mousesports, - 4 kills (2 AWP, 2 Deagle) on the defense (vs mostly Deagles), - 3 quick AK kills on the bombsite A offensive (Part 1 - observer), - 3 quick AK kills on the bombsite A offensive (Part 2 - 1st person perspective REPLAY), - 4 quick AK kills (3 HS) to eliminate the CTs pushing Mid (initial frags - anti-eco), - 3 quick AK kills on the Ramp defense (initial frags - vs upgraded pistols), - 3 M4A4 HS kills on the bombsite A defense (finishing frags), - 3 USP-S HS kills on the bombsite B retake (3vs3 post-plant situation - second half pistol round), (T) wins the 1vs4 situation with the help of the bomb timer and some mouse issues on, - 1vs4 clutch (T - bomb planted after 2 clutch kills), (2 USP-S HS) shut down the bombsite A offensive (second half pistol round), (CT) wins another 1vs2 situation (pre-plant), - 1vs2 AWP clutch (CT - post-plant situation) to tie the map at 14 rounds each, - 4 M4A4 kills on the bombsite A defense (initial 3vs4 situation), - 3 kills (CZ75A, 2 AK HS) on the bombsite A defense (initial frags), - 2 AK kills on the bombsite B retake (2vs2 post-plant situation) to set mousesports on map point, 's 1vs3 clutch attempt (T - pre-plant situation) is denied by the final CT (, (T - 50 HP - AK) wins the 1vs1 post-plant duel with, (AWP - bombsite A) to secure the map victory for BIG, - 2 quick Deagle kills on the bombsite A defense (2vs2 situation), - 2 AWP kills on the bombsite A defense (2vs2 situation) in the following round to secure the map victory for mousesports, - 4 M4A4 kills (2 HS) on the bombsite B defense, - 3 AWP kills on the bombsite A defense to help BIG secure the match victory, - 1vs3 clutch (CT - bomb planted after 2 clutch kills) - pistol round, - 3 AK kills on the advanced bombsite A defense to help Complexity secure the match victory, - 1vs2 Deagle clutch (T - plant situation), - 4 M4A4 HS kills on the bombsite A defense, (8 HP) - 1vs2 clutch (T - post-plant situation), - 4 quick M4A1-S kills on the Mid defense (vs limited mixed buy), - 2 AK kills on the bombsite A defense (2vs2 situation) to secure the map victory for Complexity, - ACE (with 1vs4 clutch) - Part 2 - 4/5 frags - including REPLAY, - ACE (with 1vs4 clutch) - Part 1 - 1/5 frags, - 1vs2 clutch (T - pre-plant situation) to set Natus Vincere on match point, - 2 quick AWP kills on the bombsite A offensive (different aiming angles - 2vs2 situation), - 4 P2000 HS kills on the defense (second half pistol round), - 1vs2 clutch (CT - post-plant situation - pistol round), - 1vs2 clutch (CT - post-plant situation) in the following round, ' 1vs3 clutch attempt (T - post-plant situation) is denied by the final CT (Aerial), - 4 Scout HS kills on the defense to keep ENCE in the running for Dust 2 following a limited buy round, - 1vs2 clutch (T - post-plant situation) to set FaZe on match point, - 3 Famas kills on the Ladder Room defense (initial frags - vs upgraded pistols), - 2 AWP kills on the bombsite B defense (2vs2 situation), - 3 quick TEC9 kills on the bombsite B bomb plant defense (3vs3 situation), - 3 AK kills (2 HS) on the bombsite B offensive (mostly opponent perspectives), - 3 quick AK kills on the bombsite A bomb plant defense, - 3 M4A4 kills on the bombsite A retake (2vs3 post-plant situation) to secure the match victory for Astralis, (T) wins the 1vs2 situation with the help of the bomb timer after falling to the final CT to secure the map victory for Astralis (Part 1), - 3 M4A4 kills on the bombsite B defense (vs Deagles), - 3 kills (2 quick M4A4, AWP) on the bombsite A retake (3vs3 post-plant situation), (T) wins the 1vs2 situation with the help of the bomb timer after falling to the final CT to secure the map victory for Astralis (Part 2), - 4 quick AK HS kills on the bombsite A defense, - 4 AWP kills on the bombsite B defense to secure the match victory for fnatic, - 4 quick AK kills on the advanced bombsite B defense (finishing frags - vs pistols), - 1vs2 clutch (T - post-plant situation) to secure the map victory for ENCE, - 1vs2 clutch (CT - bomb planted after 1 clutch kill) to keep FaZe off map point, - 4 AK kills (2 HS) on the offensive (initial frags - partial on camera action), - 1vs3 clutch (CT - post-plant situation), - 3 AK kills on the bombsite B bomb plant defense (2vs3 situation), - 1vs2 clutch (T - post-plant situation - pistol round), - 3 quick AK kills on the advanced bombsite B defense (vs pistols), - 1vs2 clutch (CT - post-plant situation) to secure the map victory for AGO, - 3 M4A4 kills on the bombsite A defense (finishing frags), - 3 quick AK kills on the bombsite A defense (initial frags - vs upgraded pistols), - 1vs2 clutch (CT - pre-plant situation) to set fnatic on match point, - quick 1vs3 clutch (T - post-plant situation), - 3 quick M4A4 kills on the Arch Area defense (initial frags), - 3 TEC9 kills on the bombsite A offensive (2vs3 situation), (CT) wins the 1vs2 situation (frag wise) but fails to secure the second half pistol round as the bomb timer is not in his favor, - 4 M4A4 kills (2 HS) on the advanced bombsite B defense (finishing frags), - 2 quick AK kills on the bombsite B bomb plant defense (different aiming angles - 2vs2 situation), - 4 AWP kills on the bombsite B retake to turn a 2vs5 situation), - 3 Deagle kills on the bombsite A defense, - 3 M4A4 kills (2 HS) on the Ramp defense (finishing frags) to set Astralis on map point, - 1vs2 clutch (CT - post-plant situation) to send the map into overtime, - 4 USP-S kills (3 HS) on the bombsite A retake (4vs4 post-plant situation - pistol round), - 4 quick M4A4 kills (2 HS) on the bombsite A defense (initial frags), - 1vs2 clutch (CT - bomb planted after 1 clutch kills), - 1vs2 clutch (CT - bomb planted after 1 clutch kill) to secure the map victory for fnatic, - 3 quick AK kills (2 HS) on the bombsite A defense and mousesports survive another round, - 3 AK kills (2 HS) on the bombsite A defense to keep mousesports in the match, - 3 quick M4A4 kills on the bombsite A defense (initial frags), - 3 M4A4 kills (2 HS) on the bombsite A defense (2vs3 situation), - 3 USP-S HS kills on the bombsite A defense (initial frags - including 2 quick kills through smoke - pistol round), (CT) wins the 1vs2 situation (frag wise) but fails to secure the round win as the bomb timer is not in his favor, - 3 quick AK kills on the Yard defense (initial frags), - 4 AWP kills on the defense (including 2 kills with 1 shot on 2 mid air opponents - initial frags - Part 2 - REPLAY), - 4 AWP kills on the defense (including 2 kills with 1 shot on 2 mid air opponents - initial frags - Part 1 - observer), - 3 P250 HS kills on the offensive (including jumping HS kill - pistol round), - 4 quick AK kills to eliminate the retaking CTs (vs limited mixed buy), - 3 AK HS kills on the Ladder Room defense to help Natus Vincere reach match point, - 4 kills (MAC10, 3 M4A4) on the bombsite A offensive (Part 1 - observer), - 1vs2 clutch (T - post-plant situation - second half pistol round), - USP-S ACE (5 HS - pistol round) - Part 2 - 1/5 frags - including REPLAY, - USP-S ACE (5 HS - pistol round) - Part 1 - 4/5 frags, - 4 kills (MAC10, 3 M4A4) on the bombsite A offensive (Part 2 - REPLAY), - 4 kills (2 Glock HS, USP-S HS, Knife) on the bombsite B offensive (pistol round), - 4 AK kills (2 HS) on the bombsite B offensive, - quick 1vs2 CZ75A clutch (T - pre-plant situation), - 4 M4A4 kills (2 HS) on the bombsite B offensive to turn a 2vs4 situation in favor of AGO, - 3 AK kills (2 HS) on the bombsite B bomb plant defense (2vs3 situation), - ACE (with 1vs2 clutch) - Part 1 - 4/5 frags, - ACE (with 1vs2 clutch) - Part 2 - 1/5 frags - including REPLAY, - 3 AK kills on the offensive (2vs3 situation), - 3 quick M4A4 kills (2 HS) on the bombsite B defense, - 3 quick AK HS kills on the bombsite B defense (vs upgraded pistols), - 3 USP-S HS kills on the defense (initial frags - second half pistol round), (T) wins the 1vs4 post-plant situation with the help of the bomb timer in the final duel, - 1vs3 clutch (T - pre-plant situation) to set mousesports on match point, (29 HP) - 4 AWP kills while saving (1vs4 situation), - 3 quick M4A4 kills (2 HS) on the bombsite B defense (vs mostly Deagles), - 3 Deagle kills on the bombsite A defense (including 1st person perspective REPLAY), - 1vs2 Deagle clutch (CT - pre-plant situation) to keep GODSENT in contention for Vertigo, 's 1vs4 clutch attempt (T - pre-plant situation) is denied by the fianl CT (, (30 HP) - 1vs2 AWP clutch (CT - post-plant situation) to set mousesports on map point, - 1vs2 clutch (T - pre-plant situation) in the following round, - 4 M4A4 kills on the bombsite A defense (clean round - vs buy) to keep BIG in the match, - 3 AK kills on the bombsite A offensive to help OG secure the match victory, - 3 quick M4A4 kills on the bombsite B defense (vs upgraded pistols), (CT) wins the 1vs3 situation (frag wise) but fails to secure the round win as the bomb timer is not in his favor, - 4 USP-S HS kills on the Yard defense (pistol round), - 3 quick AUG kills on the bombsite A defense (top of Hut location), - 4 kills (2 M4A4, 2 AK HS) on the bombsite A defense to send the map into another overtime, - 4 AWP kills on the Yard defense (clean round - vs buy), (CT) wins the 1vs2 situation (frag wise) but fails to secure the pistol round win for Complexity as the bomb timer is not in their favor, - ACE to secure the map victory for Spirit following a limited buy round, - 3 Deagle kills on the bombsite A defense (2vs3 situation), - 1vs3 clutch (CT - bomb planted after 1 clutch kill), - 4 kills (2 Glock HS, 2 USP-S) on the Short to bombsite A offensive (initial frags - pistol round) - Part 2 - 1st person perspective REPLAY, - 4 kills (2 Glock HS, 2 USP-S) on the Short to bombsite A offensive (initial frags - pistol round) - Part 1 - observer, (6 HP) - 1vs2 AWP clutch (T - post-plant situation), - 3 USP-S HS kills on the bombsite A defense (2vs3 situation - pistol round), - 1vs2 clutch (T - post-plant situation) to secure FaZe's first round (after 9 rounds played), - 3 quick M4A4 kills (2 HS) on the bombsite A defense, - 3 quick M4A4 HS kills on the bombsite B defense (vs Deagles), (CT) - 3 AK kills on the T Spawn Area lurk, - 3 AWP kills on the bombsite B defense (finishing frags - clean round - vs buy), 's 1vs5 clutch attempt (T - post-plant situation) is denied by the final CT (, - 1vs3 clutch (T - bomb planted after 2 clutch kills - second half pistol round) - Part 2, - 1vs3 clutch (T - bomb planted after 2 clutch kills - second half pistol round) - Part 1, - 3 AWP kills on the defense (3vs3 situation) to tie the map at 14 rounds each, (T) wins the 1vs3 post-plant situation with the help of the bomb timer after falling to the final CT (flamie), - 3 AK kills on the bombsite A defense (clean round - vs buy), - 3 kills (2 M4A4, AK) on the bombsite B retake (3vs3 post-plant situation), - 3 Glock kills (2 HS) on the bombsite A bomb plant defense (2vs3 situation - second half pistol round), - 4 M4A1-S kills on the bombsite A defense (finishing frags - vs upgraded pistols) to set AGO on map point, - 3 quick P2000 HS kills on the bombsite B defense (initial frags - pistol round), - 4 M4A4 kills (2 HS) on the bombsite A defense to turn a 2vs5 situation in favor of Heroic, - 3 quick AK kills (2 HS) on the bombsite A defense (2vs3 situation), - 3 AUG kills on the advanced bombsite A Long defense (initial frags), - 4 quick Deagle HS kills on the bombsite A defense (finishing frags), - 1vs4 clutch (T - bomb planted after 3 clutch kills), - 3 AUG kills (2 HS) on the bombsite A defense (initial frags), - 4 AK kills on the bombsite B defense to secure the match victory for Vitality, - 3 USP-S HS kills on the bombsite B retake to turn a 2vs4 situation in favor of Vitality (pistol round), - 4 AWP kills on the bombsite A bomb plant defense (initial 3vs4 situation), - 1vs2 AWP clutch (T - post-plant situation) to secure the match victory for BIG, - 3 quick M4A4 kills on the Long defense (initial frags - clean round - vs buy), - 1vs3 clutch (T - pre-plant situation - second half pistol round), - 1vs2 Deagle clutch (CT - post-plant situation) in the following round, (20 HP) - quick 1vs2 clutch (T - post-plant situation - pistol round), - 3 kills (2 Deagle, HE) on the bombsite A defense, - quick 1vs2 clutch (T - post-plant situation - second half pistol round), - 1vs2 MAC10 clutch (T - pre-plant situation), - 1vs2 clutch (CT - post-plant situation) to set BIG on map point, - 3 quick AK kills on the bombsite B defense, M1 |Maden - 1vs3 Dual Elite clutch (T - post-plant situation), - quick 1vs2 CZ75A clutch (CT - post-plant situation), - 4 HS kills (3 Glock, USP-S) on the bombsite A offensive (second half pistol round), - 3 M4A4 kills on the bombsite A defense (2vs3 situation), - 3 AWP kills on the Mid defense (finishing frags - clean round - vs buy), - 3 AWP kills on the Ramp defense (including 2 kills with 1 shot - vs Deagles), - 1vs2 CZ75A clutch (CT - post-plant situation), - 2 USP-S HS kills on the bombsite B retake (2vs2 post-plant situation - pistol round), - 3 AWP kills on the bombsite A defense (finishing frags - including 2 kills with 1 shot - clean round - vs buy), - 3 USP-S HS kills on the bombsite B defense (clean pistol round), - 3 quick AK kills on the bombsite A defense (3vs3 situation) to keep fnatic in the match, - 4 AK kills on the bombsite B offensive (vs mostly pistols), - 4 AK kills on the bombsite B defense (vs Deagles), - 3 quick CZ75A kills (2 HS) on the bombsite A defense (from top of Hut location - second half pistol round), ' 1vs4 clutch attempt (T - pre-plant situation) is denied by the final CT (cadiaN), - 3 AK kills (2 HS) on the Outside offensive, - 4 quick M4A4 kills on the Ramp defense (initial frags), - 4 AK HS kills on the bombsite A offensive (vs pistols), - 4 M4A4 kills on the Lower Ramp defense (4vs5 situation), (1vs2 clutch) secure the round for BIG following a limited buy, ' 1vs4 clutch attempt (T - pre-plant situation) is denied by the final CT (sergej), - quick 1vs2 clutch (T - post-plant situation), (T) wins the 1vs3 situation with the help of the bomb timer after falling to the final CT (cadiaN), - 4 AUG kills (3 HS) on the Lower Ladder Room defense (finishing frags - clean round - vs upgraded pistols), (52 HP) - quick 1vs2 clutch (T - post-plant situation), - 3 kills (Famas HS, 2 AK) on the Mid push (initial frags), (22 HP) - 1vs2 clutch (T - post-plant situation), (17 HP) - 1vs2 clutch (T - post-plant situation) to send the map into overtime, (23 HP) - quick 1vs2 clutch (T - post-plant situation), - 4 kills (3 USP-S, Knife) on the bombsite A defense (second half pistol round), - 3 AK kills (2 HS) on the bombsite B defense (initial frags), - 4 quick M4A4 kills on the Lower Ramp defense, - 4 M4A4 kills on the bombsite A defense to secure the map victory for mousesports, - 4 M4A4 kills (2 HS) on the defense (clean round - vs upgraded pistols), - 1vs2 clutch (T - bomb planted after 1 clutch kill - second half pistol round), - 3 AWP kills on the Ramp defense (finishing frags) to set mousesports on map point, - 3 AK kills on the Heaven to bombsite A offensive, - 3 USP-S kills (2 HS) on the bombsite B defense (vs Short offensive - second half pistol round), - 3 quick M4A4 kills on the advanced Mid defense (clean round - vs upgraded pistols), - 4 kills (3 M4A4, Deagle HS) on the Yard defense, - 3 Deagle kills on the bombsite B defense (2vs3 situation), (21 HP) - 1vs2 clutch (T - bomb planted after 1 clutch kill), - 3 AK kills (2 HS) on the bombsite A defense (3vs3 situation), - 4 kills (3 AWP, TEC9 HS) on the Yard defense, 's (T) 1vs3 clutch attempt is denied by the final CT's HE grenade (flusha), - 3 AK kills on the bombsite A offensive (2vs3 situation), 's 1vs3 clutch attempt (CT - post-plant situation) is denied by the final T (, - 4 quick AK kills (2 HS) on the bombsite B defense (clean round - vs buy), - 1vs2 clutch (CT - pre-plant situation - second half pistol round), 's (CT) 1vs4 clutch attempt is denied by the final T (, - 1vs2 clutch (T - post-plant situation) to secure the match victory for Heroic, - 3 quick M4A4 kills (2 HS) on the bombsite A retake to set G2 on map point, - 4 AWP kills on the defense (clean round - vs buy), - 4 P2000 kills (2 HS) on the Ramp defense (initial frags - second half pistol round), - 4 AWP kills on the bombsite A defense (initial frags) to set Vitality on map point following a limited buy round, - 3 AK kills (2 HS) on the bombsite A bomb plant defense (2vs3 situation), 's (T) 1vs5 clutch attempt are denied by the final CT (GruBy) in the post-plant situation, - 4 quick AK kills on the Ramp defense (clean round - vs pistols), - 1vs2 clutch (T - post-plant situation) to complete his ACE and keep Spirit in the running for Inferno, - 1vs2 Deagle clutch (T - post-plant situation), - 4 USP-S HS kills on the bombsite A defense (second half pistol round) - including 1st person perspective REPLAY, - 4 quick M4A4 kills on the Ivy defense (initial frags - vs pistols), - 1vs2 AWP clutch (CT - bomb planted after 1 clutch kill), - 2 quick M4A4 kills on the bombsite A defense (2vs2 situation) to set OG on match point, - ACE (from an initial 3vs5 situation - including 1vs1 clutch), - 3 quick M4A4 HS kills on the Lower Ramp defense (initial frags - vs mixed buy), - 3 quick M4A4 kills on the advanced Yard defense (initial frags - vs mostly upgraded pistols) to help Astralis secure the map victory, - 3 AK HS kills on the bombsite A defense (finishing frags) to secure the match victory for mousesports, - 2 AK kills on the bombsite A bomb plant defense (2vs2 situation) to set Astralis on match point, - 3 quick AK kills on the bombsite B defense (3vs3 situation), (32 HP) - 1vs2 clutch (T - post-plant situation) to keep mousesports in the running for Inferno, (41 HP) - 1vs3 AWP clutch (T - bomb planted after 1 clutch kill), - 4 quick kills (MP9, 3 Deagle HS) on the advanced bombsite B defense (finishing frags), - ACE (with quick 1vs3 clutch) - Part 2 - 3/5 frags, - ACE (with quick 1vs3 clutch) - Part 1 - 2/5 frags, - 4 M4A4 kills (2 HS) on the bombsite B defense (initial frags), - 4 kills (3 M4A4, AK HS) on the Ramp defense, - 3 USP-S HS kills on the bombsite A defense (initial frags - pistol round), - ACE (with 1vs3 clutch - from an initial 3vs5 situation), 's 1vs5 clutch attempt (T - pre-plant situation) is denied by the final CT (, - 4 AK kills on the bombsite A offensive (including 1vs1 post-plant clutch) to turn an initial 2vs4 situation in favor of BIG (Part 1 - observer), - 4 P250 HS kills on the bombsite B offensive (second half pistol round), 's ACE and 1vs4 clutch attempt (T - pre-plant situation) are denied by the final CT (, - 4 AK kills on the bombsite A offensive (including 1vs1 post-plant clutch) to turn an initial 2vs4 situation in favor of BIG (Part 2 - REPLAY), - 3 Deagle kills (2 HS) on the bombsite A defense (initial frags), (10 HP) - 1vs2 AWP clutch (T - 2 HS - post-plant situation), - 4 M4A4 HS kills on the bombsite B defense (following round), - 3 AUG kills on the bombsite B defense (initial frags), - 1vs2 clutch (T - post-plant situation) to keep Heroic off map point, - 1vs2 MP9 clutch (CT - pre-plant situation), - 1vs2 MP9 clutch (T - post-plant situation), - 3 quick M4A4 kills on the Long defense (initial frags), - 3 M4A4 kills (2 HS) on the bombsite B defense, - 4 kills (2 Glock, 2 USP-S HS) on the bombsite A offensive (3vs4 situation - pistol round), - 3 quick kills (2 M4A4, AK) on the bombsite A defense (different aiming angles), - 3 Deagle kills (2 HS) on the bombsite B defense (initial 3vs3 situation) to deny the 13 rounds each tie, 's (T) 1vs4 clutch attempt is denied by the final CT (, - 3 quick M4A4 kills on the bombsite A defense (2vs3 situation) to set G2 on match point, - 1vs3 clutch (T - pre-plant situation) - Part 1 - 2/3 frags, - 1vs3 clutch (T - pre-plant situation) - Part 2 - 1/3 frags - including REPLAY, - 3 M4A4 HS kills on the advanced Upper Bracket defense (initial frags), - 4 AK kills (2 HS) on the bombsite A offensive, - 1vs2 clutch (T - bomb planted after 1 clutch kill - pistol round), - 3 AWP kills on the bombsite B defense (initial frags), 's 1vs3 clutch attempt (T - pre-plant situation) is denied by the final CT (ropz) to secure the map victory for mousesports, - 4 M4A4 kills on the bombsite A defense (initial frags) - Part 1 - observer, (37 HP) - 1vs2 clutch (T - post-plant situation), - 4 M4A4 kills on the bombsite A defense (initial frags) - Part 2 - 1st person perspective REPLAY, - 4 quick AK kills (3 HS) on the bombsite A defense (vs upgraded pistols), - 1vs2 USP-S clutch (CT - post-plant situation), - 4 kills (3 M4A4, AK HS) on the bombsite A Ramp defense (finishing frags - clean round - vs buy), - 3 kills (2 CZ75A, M4A4) on the bombsite A defense (initial frags), - 1vs2 clutch (CT - post-plant situation - second half pistol round), (10 HP) - 1vs2 AWP clutch (T - post-plant situation), - 1vs2 clutch (T - bomb planted after 1 clutch kill) - Part 1, - 1vs2 clutch (T - bomb planted after 1 clutch kill) - Part 2, - 3 AK kills on the bombsite B retake (2vs3 post-plant situation), - 4 Deagle HS kills on the bombsite B defense (including 1st person perspective REPLAY), - 4 kills (3 AK, Inferno) on the offensive to secure the map victory for Natus Vincere, - 4 quick AUG kills (2 HS) on the Ramp defense, - 4 AWP kills on the bombsite B defense (finishing frags - including 2 kills with 1 shot), - 3 quick AUG kills (2 HS) on the bombsite B defense, - quick 1vs2 clutch (T - pre-plant situation), - 3 AK kills (2 HS) on the bombsite B defense, - 3 quick AK kills to eliminate the CTs pushing from Short to T Mid, - 3 quick M4A4 kills (2 HS) on the bombsite B defense (finishing frags - clean round - vs buy), - 3 Deagle kills (2 HS) on the Long defense (3vs3 situation), - 3 AK kills (2 HS) on the bombsite A bomb plant defense (3vs3 situation) to secure the map victory for BIG, ESL Pro League Season 12 Europe Qualifier, NAVI: s1mple, electronic agreed to new deals until 2022, nurses mock dying patient who's native indian.